Interdisciplinary Voices Category

Sync/O at PACT Zollverein

Jonathan Burrows and Matteo Fargion
Photo: Jonathan Burrows and Matteo Fargion

Sync/O is part of a symposium this week called Explorationen 09. It is a really interesting group of people and PACT is a great arts center set in the midst of a refurbished wash house for the coal miners who used to make up the majority of the population in Essen, Germany. The architects who did the refurbishing have left the original tiles, mirrors, soap holders, and other features of the space giving it a haunting feeling of uses from the past. Now it houses artist residencies, dance performances (to my delight this week was British choreographer Jonathan Burrows), and symposia focusing on off-beat and interdisciplinary perspectives. Being here has inspired me to (finally) begin working on my book about Synchronous Objects and the creative research methods it required. -Norah

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Sync/O Research as Teaching Laboratory

Another great contribution from graduate student Lily Skove:
At the Ohio State University, The Advanced Computing Center for the Arts and Design (ACCAD) is a unique space for the convergence of distinct fields. Perhaps “collision” of distinct fields would be a more apt description, as “convergence” suggests easeful assimilation. Collaboration as collision necessitates the full force of each fields’ identity, traditions, and expertise entangling to create something new, and this is how I would describe ACCAD’s latest conquest, Synchronous Objects for One Flat Thing, reproduced. Working as a student on this project gave me the unique vantage point of observing and engaging experts at work in cross-disciplinary investigation. Continue Reading

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Matt Lewis on the Choreography of Attention

Matt Lewis is a computer scientist and collaborator on Synchronous Objects. His work in generative drawing was an inspiration for the generative drawing tool available on the site. If you have not played with this tool yet, give it a try, it uses data from the dance to drive the motion of the “paint brushes” and create interesting animations and ultimately drawings. Let us know what you think! –Norah

Here are some thoughts from Matt:

MATT: In addition to making choreographic concepts more comprehensible to other disciplines, we are very interested in ways in which choreographic knowledge is useful in other contexts. Exposure to such ideas should provide new ways of seeing, communicating, and evaluating relationships among elements in complex dynamic systems. Having not had much exposure previously to contemporary dance, I now have a much greater awareness of its complexity and breadth of conceptual material. It’s intriguing to me that I see much richer relationships between dancers and their movements than I had before being introduced to these concepts. Continue Reading

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Sync/O, Laban, and Dance History: Student Perspectives

Mara Penrose, an MFA student, and Hannah Kosstrin, a PhD student in the dance department at the Ohio State University, offer insights about Synchronous Objects from the perspective of Labanotation and dance history in a recent interview with graduate student Lily Skove.
Lily Skove: Can you speak to your interest in Labanotation in relation to Synchronous Objects?
Mara Penrose: Systems of annotation represent the movement they describe. Therefore, dance notations need to be specific to the piece itself and the intended audience. Continue Reading

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Lillian Skove on re-thinking choreography

I have invited collaborators on the project to periodically contribute to the blog describing their roles and interests in relation to Sync/O. This post is written by one of our graduate students in dance and tech, Lillian Skove:

“Engaging with Synchronous Objects as a choreographer, I was very interested in how choreographic thinking is a way of knowing that offers new insight into other fields from geography, to computer programming, to architecture. I was also interested in the ways that other fields shed light on my own choreographic practices and turn my understanding of choreography inside out. In the process of creating I seek to undo what I think I know choreography is so that I can be open to inventive ways of working. Interacting with the Synchronous Objects website is a chance to re-think what choreography is, from a series of actions, to an example of counterpoint, to a study of the responsibilities and dependencies among a group—and the list goes on.

Up-ending my assumptions of what choreography is has several practical consequences that are evident as I create in the studio. Continue Reading

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Interdisciplinary Voices 1

Image from springy thingy by Mark Goulthorpe et al.

Image from springy thingy by Mark Goulthorpe et al.

During our symposium to launch the project we featured the voices of the makers of Synchronous Objects including faculty from several disciplines as well as graduate student and staff researchers. We also invited two special outside guests who are familiar with Forsythe’s work to discuss how they think Synchronous Objects is relevant in their domains and perhaps more broadly. Each of them wrote posts for the e-symposium that you can read in full (see tags or categories to the right). But for this week, I will compile excerpts in shorter posts starting with Mark Goulthorpe. Mark is an architect at MIT who has collaborated with Forsythe in the past. For me, he represents some of the most interesting current trends in architecture including a well-established appreciation for process and performance, interest in surface and event, and a creative approach to the products of the trade. For more ways into these ways of thinking about architecture check out this beautiful blog Interactive Architecture. Many of these projects could be described as choreographic objects.

Mark is a fan of Forsythe’s work and describes dance as relevant to “all areas of cultural production.” He points to Forsythe’s use of “rule-based generative processes” that can be considered “within an historical lineage of similar intellectual projects in different cultural domains (Raymond Roussel/literature, James Joyce/literature, Antoni Gaudi/architecture, Jacques Derrida/philosophy, Paul Steenhuisen/music).” He also suggests that “emergent technologies nurture a new relational aptitude that Forsythe’s work seemingly instantiates.” And he asks us to consider the “expansion of creative praxis from an essentially deterministic and individual mode, that has dominated most established cultural fields for millennia, to one that prioritizes collective creative endeavor.” He finishes by saying “I regard Forsythe as an architect, albeit of the possibility of ballet at the threshold of a new technological paradigm…” This is one of the best things about working on this project with Bill, the way in which other disciplines can recognize themselves in dance/choreography.

For links to more on Mark’s work I like the Floating Points series here. And his more recent project Springy Thingy can be seen here.
—Norah Zuniga Shaw

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Benjamin Schroeder on the counterpoint tool

“One Flat Thing, reproduced” is contrapuntal, both in its effect – there are many kinds of alignment in time over the course of the piece – and in its construction, in that there are several themes and kinds of movement material that are repeated and re-combined throughout the dance. The result is a complex, beautiful dance. There is something mathematically interesting about this, in the same way that there is in a Bach fugue; both have complexity (but not disorder) built up from individually simple things. This is worthy of study on its own, but also has practical application: in procedural graphics systems, we are often interested in creating complexity out of simple building blocks, as we see with Reynolds flocking or Perlin noise.

I did not know much about dance before starting to work on this project. I have gained a great appreciation for what one might call the formal beauty of dance – the mathematical structures behind the interplay of dancers, and the geometry of motion. This in turn has helped my more visceral appreciation of dance as well as my understanding of related fields.
In the course of the project, I have had a chance to work with people from many different backgrounds, including dance, animation, computer science, geography, and architecture. Having such an interdisciplinary team has made for a very rich research environment.

When we were developing the interactive counterpoint tool, we tried several different systems in an effort to understand what visual counterpoint was, how it arose, and how best to explain it to others. (We had many discussions around this subject – trying to understand counterpoint from the perspectives of dance, animation and design, and computer science. These early conversations and experiments would be a good subject for another post.) I think the system we have today works well because it is based on simple rules, but has a structure with many opportunities for different kinds of alignments and symmetries. At the same time it is not too regular – the pattern of alignments is unpredictable.

The widget shapes in the tool are based on twelve “clock face” positions. The position for each widget arm is selected randomly from among the twelve. Widgets move from shape to shape within a set timing structure, with times for movement chosen from four different speeds, similar to musical quarter, half, dotted quarter, and whole notes.

Leaving aside movement around the “stage” for the moment, we can see many possibilities for interesting motion and alignments within this structure. Widgets might of course take on matching or symmetric shapes, or move in exactly the same direction at exactly the same speed, and this will happen irregularly due to the random choice involved in the process.

More interestingly, we might see widgets take on similar shapes which are not the same, or follow one another’s shapes with a slight delay, or take on shapes which are related but do not have strict symmetry. (I believe that the choice of twelve positions is a fortunate one – there are many pleasing symmetries within the clock face.) The timing system plays a big role here as we can see layers of shape alignment and speed alignment weave into and around each other.

Even within one creature we can see some small counterpoint. Perhaps two arms move together in one direction at the same speed, while the other arm moves in the other direction, twice as fast – then everything reverses and the arms take new roles. Perhaps two arms form a right angle and are still while the third moves slowly from an acute angle to form a “T”.

Motion about the stage is determined in a similar way, with positions and speeds chosen freely from a structured set. At this level we can work with larger groups of objects and watch for alignments in the way they move together.

The structure of the performing widget system lends itself well to contrapuntal motion. The sliders let us give broad choreographic direction to the widgets, encouraging more or less unison in shape, speed, or movement, or calling for more or less stillness. This gives the user a way to explore and traverse the space of motion, using it to learn and to construct beautiful counterpoint.

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Matthew Lewis on Dance and Computer Science

NORAH: For this e-symposium, could you talk a little about your involvement in the project and your interests as a generative designer and computer scientist?

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MATT: Sure. As is often the case at ACCAD, many of us served in several roles during different stages of this very interdisciplinary project. Earlier in our process I provided both computer science and generative art and design perspectives as our multidisciplinary team worked to synthesize an understanding of the complex concepts used in Bill’s choreographic approaches in “One Flat Thing, reproduced”. Throughout, I have been able to advise on aspects of our technical development, with respect to both “what is possible and practical” and the inevitable problem solving.

In order to understand and communicate Bill’s concepts and processes (and consider how these could be applied in other fields) we worked to produce qualitative and quantitative data as a step toward investigating Bill’s question, “what else does this look like?” Given the opportunity to explore different ways of visually presenting several aspects of rich source material, I first made use of overhead video of the dance, and then later from the emerging database being constructed to catalog the choreographic events.  I tried to reduce complexity by extracting and displaying individual qualities like gestures, paths, and interactions, and then ultimately applied concepts learned from the project to my own generative systems.

I made use of image processing, computer vision, 3D computer graphics, and interactive online algorithms as different ways of exploring the data. My computer science background was also helpful as we tried to systematically formalize the components and parameters of the abstract systems we are representing. I particularly enjoyed participating in discussions between representatives from different disciplines analyzing shifts from centralized control, to bottom-up complex distributed systems. It has also been fascinating for me to consider Bill’s iterative choreographic processes through a lens of optimization concepts like genetic algorithms and fitness landscapes.

In addition to making choreographic concepts more comprehensible to other disciplines, we are very interested in ways in which choreographic knowledge is useful in other contexts. Exposure to such ideas should provide new ways of seeing, communicating, and evaluating relationships among elements in complex dynamic systems. Having not had much exposure previously to contemporary dance, I now have a much greater awareness of its complexity and breadth of conceptual material.  It’s intriguing to me that I see much richer relationships between dancers and their movements than I had before being introduced to these concepts.

Our design process made me consider that the choreography of attention, combined with disciplinary knowledge, can control what a viewer perceives. More specifically, it seems that new visual relationship concepts might change what can be seen. I’m still contemplating the relationship between what I think of as more “horizontal” alignments, and the more “vertical” processes of reduction and synthesis. As one might hope for in an academic environment, the project’s framework has emphasized this continuous inquiry, instead of seeking a single correct solution. It also has provided a unique model for collaboration between designers, artists, and scientists that should serve as a valuable benchmark for our projects in the future.

—Matthew Lewis, Advanced Computing Center for the Arts and Design (ACCAD)

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Alva Noe on dance, knowledge, and sync objects

We are a tool-using animal. We make tools to extend our bodies, such as a rake for reaching, but also tools to extend our minds, such as notations for performing calculations. Tools solve old problems, but they also enable us to frame new problems. When we talk through a problem — in the laboratory, say, or at the kitchen table — we use linguistic tools (language) to think about our problem, or about our lives. But this exercise of our tool-using know-how also enhances and develops our mastery. To use a tool effectively requires know-how, and it affords deeper understanding.

Scientists — who seek knowledge — frequently make models of phenomena in the domain that interest them. Working with the model, thinking about the model, enables them to think about what is modeled. The weather bureau models a storm system in the hopes of predicting the storm’s behavior. Models are a very sophisticated kind of tool.

Synchronous Objects is model of One Flat Thing, reproduced. It is an instrument for thinking about this choreographic structure. one flat thing, revisited is work of art, to be sure, but it presents itself to its audience as a complex phenomenon, that is to say, as an event; the work is compelling and absorbing, but it is also, like many dances, and like life itself and the environments we occupy, very difficult to understand; that is, it is nearly impossible to command a clear view of it. Synchronous Objects, then, is an instrument designed to model the dance — along several distinct dimensions of its complexity (e.g. cuing relationships, counterpoint, kinds of actions). If it is effective, it will help the audience (and also the dancers and the choreographer) command a clear surview of the complex whole.

For one thing to model another, it must, at least notionally, exhibit something like the complexity, or the possibilities, of that which it models. A map, for example, must stand in a pointwise relation to the city it describes. This means it is always possible to get lost in our maps, or in our models. But it also means that our models become objects of inquiry in their own right. This is a common transformation in the history of thought. We devise a formal system in mathematics, for example, in order to see what follows from our theorems; we then make the system itself and the question of its soundness, completeness, consistency, etc, our object of investigation. If Synchronous Objects objects is successful, then it is likely to command our interest and attention in its own right. And because no tool or rule is self-explanatory, it will raise problems about how we are to understand it. And so the process of learning, questioning and learning more, moves forward. When it comes to understanding, there is no equivalent to the atomic bomb. So Synchronous Objects objects, this instrument, really, is a gesture towards a conversation that will, that must, go on. It will go on differently than it would have.

Forsythe’s work, if I understand it, very frequently takes these questions about knowledge, investigation, modeling as its very own concerns. one flat thing, revisited itself in a way models, or plays with the idea of modeling, Scott’s failed journey to the North Pole, and so the effort to model the dance itself is a way of engaging directly with the dance. But there is more. We are, after all, a tool-using animal and what art enables us to do — alone with philosophy perhaps — is to try to frame a clear surview of our lives, of our work to bring the world itself into focus for ourselves, and, in particular, of the role of tools (pictures, gestures, stories, models) in our lives. If this is right, the work of one flat thing, revisited, and the work of Synchronous Objects are one.
—Alva Noe

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Scott deLahunta on Dance as a Site of Knowledge

The concept of dance as a ’site of knowledge’ suggests a number of questions such as what is known, how is it acquired, when is expertise recognised, etc. On this basis, it is also apparent that dance IS a site of knowledge, as evidenced by the existence of a community that has agreed to learn about it and advance this knowledge largely through the production of art-making processes and performances. But dance’s status as a form of knowledge is largely evaluated on the strength of its contribution as ‘art’ to the public sphere. This evaluation is not always useful for understanding the full nature of what dancing contains; and here is where exchanges with other non-art disciplines and practices can be productive. Another way of framing this is around the issue of status: in that the knowledge contained in dancing and dance making is not always seen to be equivalent to that of other domains. This is implied in the vision that still motivates areas of this project (and the related Motion Bank): “to position dance to take part in the expansion of knowledge in the 21st Century” (as if it has not already taken part, which one could of course argue that it has).

What is important to Synchronous Objects, and a number of other choreographer-initiated projects (also asking questions about ‘the knowledge that is dance’: see Choreographic Objects Workshops and deLahunta and Shaw 2007/ 2008), is the possibility of this dance knowledge being shareable with other knowledge domains. The idea of expertise seems critical here. In the early days of the OSU project, Forsythe and his collaborators spoke of “leading the non-dance expert in and the dance expert out” of the interactive score of the dance ONE FLAT THING, REPRODUCED. At various junctures during the projects, experts from other disciplines (architects, cognitive and neuroscientists, engineers, philosophers) have been consulted and some have developed their own research projects on the basis of the ‘resources’ that the project has made available (see the blog entry of Patrick Haggard for an example).

Synchronous Objects and these other projects are committed to making “choreographic ideas accessible to other domains” (Norah Zuniga Shaw quote in the NYT preview article dated 29 March 2009); and to the concept that “choreography can become a lens that enables us to bring whole intellectual landscapes into focus” (from communication with Alva Noe).

But this is not just abstract thinking. Firstly, an important precedent exists in Forsythe’s first interactive multimedia publication, the CD-ROM IMPROVISATION TECHNOLOGIES. The innovative visualisations and systematic organisation of the materials presents in Forsythe’s own words, “just some of the ways of thinking about analysing motion”, but it is done in such a way that it enables researchers in other fields to apply this thinking to their own areas (e.g. cognitive psychology and architecture). In a term drawn from anthropological practice, the CD-ROM provides one of the first clear “boundary objects” produced within the dance field to invigorate exchanges with other communities of practice.

What these traces and artefacts of dance and dance making make possible, through the setting of certain standards and measurements, may be akin to when maps were created before aerial views. In an essay on music visualisation, long-time Forsythe collaborator, composer and programmer Joel Ryan calls this “working without an overview” when the map had to be built up from what was known on the ground (Ryan 2003). After enough real measurements from the available information were made, the mapmaker would eventually start to infer new connections from what had been visualised on the page. Synchronous Objects, and what IMPROVISATION TECHNOLOGIES did before it, is providing clear examples of just such a map-making endeavour – models that reveal dance to be a site of shareable knowledge. These models make a new layer of information, about thinking, about moving, about space and time, explicit; and importantly someone doesn’t have to be a dancer, dance maker or even a dance spectator to find these resources stimulating and meaningful.

Scott deLahunta. Columbus, OH. 30 March 2009.

References:

Choreographic Objects Workshops (UK based) here.

deLahunta, Scott and Shaw, Norah Zuniga (2008)’Choreographic Resources Agents, Archives, Scores and Installations’, Performance Research, 13:1,131 — 133.

deLahunta, Scott and Shaw, Norah Zuniga (2007) ‘Constructing Memory: creation of the choreographic resource’, Performance Research, 11:4, 53-62.

Ryan, Joel, (2003) ‘Master Class: Music Visualization’, Making Art of Databases. V2/ Nai Publishers: Rotterdam, 62.

This text is based on an excerpt from “Talking About Scores: William Forsythe’s vision for a new form of dance ‘literature’”. By Scott deLahunta, Rebecca Groves and Norah Zuniga Shaw. in: Knowledge in Motion. Eds: Sabine Gehm, Pirkko Husemann and Katharina von Wilcke. Bielefeld: transcript. 2007. pp. 91-100.

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